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There was not much to cover from the Square Enix press conference. Not because it was sparse on content, but because the content that they showed did not communicate any vital information about accessibility. The three games that are possible to analyze, however all seemed to offer very flexible experiences that will probably be accessible to a large portion of disabled gamers.
Sony wrapped up yesterday's press conferences with an hour and a half long expo of the upcoming games for the PS4. A good majority of this year's press conference seemed devoted to the idea of giving fans exactly what they want. Sony went on to demonstrate the technical prowess of their games, but from the standpoint of accessibility, is there anything that disabled gamers with Sony hardware can look forward to it?
Ubisoft gave the best press conference I can remember them giving since I started covering E3 in 2012. Rather than focusing on gimmicks, the conference seemed mostly focused on demonstrating actual gameplay of upcoming games even though there was still an awkwardly timed celebrity cameo that left most in the audience scratching their heads. As a result, there are a few upcoming games we can analyze for accessibility because of the good job Ubisoft did at this year's press conference.
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